如果学过Java和C#的人,这里容易搞混,
Objective-C中的@interface关键字是申明类
@interface Circle : NSObject{ @private ShapeColor fillColor; ShapeRect bounds;}- (void) setFillColor: (ShapeColor) fillColor;- (void) setBounds: (ShapeRect) bounds;- (void) draw;@end // Circle
如上,这样的申明类的方式确实让我们Java和C#程序员有点不太习惯,连缩进方式也是
还是来看一下完整代码吧
#import// --------------------------------------------------// constants for the different kinds of shapes and their colorstypedef enum { kRedColor, kGreenColor, kBlueColor} ShapeColor;// --------------------------------------------------// Shape bounding rectangletypedef struct { int x, y, width, height;} ShapeRect;// --------------------------------------------------// convert from the ShapeColor enum value to a human-readable nameNSString *colorName (ShapeColor color){ switch (color) { case kRedColor: return @"red"; break; case kGreenColor: return @"green"; break; case kBlueColor: return @"blue"; break; } return @"no clue"; } // colorName// --------------------------------------------------// All about Circles@interface Circle : NSObject{ ShapeColor fillColor; ShapeRect bounds;}- (void) setFillColor: (ShapeColor) fillColor;- (void) setBounds: (ShapeRect) bounds;- (void) draw;@end // Circle@implementation Circle- (void) setFillColor: (ShapeColor) c{ fillColor = c;} // setFillColor- (void) setBounds: (ShapeRect) b{ bounds = b;} // setBounds- (void) draw{ NSLog (@"drawing a circle at (%d %d %d %d) in %@", bounds.x, bounds.y, bounds.width, bounds.height, colorName(fillColor));} // draw@end // Circle// --------------------------------------------------// All about Rectangles@interface Rectangle : NSObject{ ShapeColor fillColor; ShapeRect bounds;}- (void) setFillColor: (ShapeColor) fillColor;- (void) setBounds: (ShapeRect) bounds;- (void) draw;@end // Rectangle@implementation Rectangle- (void) setFillColor: (ShapeColor) c{ fillColor = c;} // setFillColor- (void) setBounds: (ShapeRect) b{ bounds = b;} // setBounds- (void) draw{ NSLog (@"drawing a rectangle at (%d %d %d %d) in %@", bounds.x, bounds.y, bounds.width, bounds.height, colorName(fillColor));} // draw@end // Rectangle// --------------------------------------------------// All about OblateSphereoids@interface OblateSphereoid : NSObject{ ShapeColor fillColor; ShapeRect bounds;}- (void) setFillColor: (ShapeColor) fillColor;- (void) setBounds: (ShapeRect) bounds;- (void) draw;@end // OblateSphereoid@implementation OblateSphereoid- (void) setFillColor: (ShapeColor) c{ fillColor = c;} // setFillColor- (void) setBounds: (ShapeRect) b{ bounds = b;} // setBounds- (void) draw{ NSLog (@"drawing an egg at (%d %d %d %d) in %@", bounds.x, bounds.y, bounds.width, bounds.height, colorName(fillColor));} // draw@end // OblateSphereoid// --------------------------------------------------// Draw the shapesvoid drawShapes (id shapes[], int count){ for (int i = 0; i < count; i++) { id shape = shapes[i]; [shape draw]; } } // drawShapes// --------------------------------------------------// The main function. Make the shapes and draw themint main (int argc, const char * argv[]) { id shapes[3]; ShapeRect rect0 = { 0, 0, 10, 30 }; shapes[0] = [Circle new]; [shapes[0] setBounds: rect0]; [shapes[0] setFillColor: kRedColor]; ShapeRect rect1 = { 30, 40, 50, 60 }; shapes[1] = [Rectangle new]; [shapes[1] setBounds: rect1]; [shapes[1] setFillColor: kGreenColor]; ShapeRect rect2 = { 15, 19, 37, 29 }; shapes[2] = [OblateSphereoid new]; [shapes[2] setBounds: rect2]; [shapes[2] setFillColor: kBlueColor]; drawShapes (shapes, 3); return (0); } // main
运行结果:
drawing a circle at (0 0 10 30) in red
drawing a rectangle at (30 40 50 60) in greendrawing an egg at (15 19 37 29) in bluedrawing a triangle at (47 32 80 50) in red